How to make an effect
Mob effects are used to control the behavior of entities (players and mobs). Effects can be applied via a potion.
General properties
Property | Description |
---|---|
In game name | This is what will be displayed when this effect is applied to an entity. |
Textures and Model
The icon will be shown when the player has the effect applied. The effect color determines the color of the particles present when the effect is applied, and the color of the potion that is created which uses this effect.
Events (blueprints)
Events are used to control what happens when the effect is applied to an entity.
applyEffectTick
This event is fired for each tick (20 times a second) that the effect is applied to the entity.